Horror Monster Chase AI Patrol Hide System
Model by Lukami_th ✓ · 0 upvotes
$4.99
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A server-authoritative horror chase AI. A patrolling monster hunts players with a sight cone (range + angle + line of sight) and a close-range sense: it CHASES what it sees, heads to your last-seen spot when it loses you (SEARCH), then returns to PATROL. HIDE at a hide-spot to vanish from it. Get caught and it triggers a jumpscare hook and a MonsterCaught event; entering or leaving a chase fires a chase-music cue. Drop it in, press Play - no code. A red placeholder monster patrols your waypoints; a clean HUD shows its state, a danger meter and a HIDE button. TUNE with no code: Config NumberValues for sight range and angle, hearing radius, patrol / chase / search speeds, lose and search time, catch and hide range. Swap in your own rig (a Model named MonsterRig) and drive it from the server-only MonsterAdmin event. The monster is kinematic - no pathfinding service, so it drops onto any map. SESSION only, no external services. For horror, escape and hide-and-seek games.
| Type | Models |
|---|---|
| Creator | Lukami_th ✓ |
| Price | $4.99 |
| Rating | 0 upvotes |
| Contains scripts | Yes |
| Category | Gameplay › Game Systems |
| Geometry | 72 triangles · 144 vertices |
| Instances | 2 script |
| Published | 2026-09-07 |
| Updated | 2026-09-23 |
| Roblox ID | 116953115742415 |
| Last checked | 2026-09-26 |