Fishing System Cast Reel Rarity Catch Kit
Model by Lukami_th ✓ · 0 upvotes
$2.99
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A server-authoritative fishing system: the SERVER decides the bite, opens the reel window, and rolls a rarity-weighted fish - a client can never pick its own fish or fake a catch. Drag 5 things and press Play - no code. Press CAST, wait for the bite, then REEL while the button flashes: reel too early and you scare it, too late and it gets away. The HUD shows casts, total caught, a rarity-coloured catch popup and a live collection panel. EDIT THE FISH with no code: inside Fish > Pond each child is a catchable fish with a Weight (higher = more common) and a Rarity Attribute (Common to Mythic - the UI colours by it). Copy Pond to add more spots; pair it with a Fish Pack by naming entries after your fish models. Grant casts from your own server code (unspoofable); clients only spend them. SESSION: casts and collection reset on server close - a SAVE HOOK line shows where to persist. ONE server Script, ONE client LocalScript, no external services. For fishing, pond and simulator games.
| Type | Models |
|---|---|
| Creator | Lukami_th ✓ |
| Price | $2.99 |
| Rating | 0 upvotes |
| Contains scripts | Yes |
| Category | Gameplay › Game Systems |
| Object types | Fish, Object |
| Geometry | 72 triangles · 144 vertices |
| Instances | 2 script |
| Published | 2026-08-27 |
| Updated | 2026-09-23 |
| Roblox ID | 134412907199621 |
| Last checked | 2026-09-24 |