ToolDock - Tool Placement & Pickup System
Model by Roblok_studio ✓ · 0 upvotes
$6.99
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ToolDock is a simple placement system that lets players put equipped Tools on tables, counters, shelves, and other selected surfaces. When a player enters the placement area while holding a supported Tool, a clear preview appears. The player can check the position before placing it, then pick it up again whenever needed. You can choose whether only the player who placed the Tool may pick it up, or whether any player in the server may take it. You can also choose how placed Tools are picked up: with a ProximityPrompt, by clicking the Tool, or by allowing both methods. When the owner leaves the server, all Tools placed by that player are removed automatically, so unwanted items do not remain in the map. ToolDock supports PC, mobile, and gamepad controls. You can also change the placement distance, grid size, direction, sound effects, pickup range, and the number of Tools each player may place. It is useful for shops, equipment rooms, roleplay games, and many other experiences.
| Type | Models |
|---|---|
| Creator | Roblok_studio ✓ |
| Price | $6.99 |
| Rating | 0 upvotes |
| Contains scripts | Yes |
| Category | Gameplay › Mechanics |
| Object types | Tool, System |
| Geometry | 29,832 triangles · 23,984 vertices |
| Instances | 5 tool, 2 decal, 4 script, 6 meshPart |
| Published | 2026-07-06 |
| Updated | 2026-07-06 |
| Roblox ID | 138225394257967 |
| Last checked | 2026-09-17 |