Achievement System Trophy Unlock Progress Tracker

Achievement System Trophy Unlock Progress Tracker

Model by Lukami_th ✓ · 0 upvotes

$2.99
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A trophy system you wire into any game in about a minute. The SERVER owns every counter, so a player can never award themselves a trophy - the client only asks. WORKS THE MOMENT YOU PRESS PLAY: four goals track themselves with no game content - walk, walk far, jump, and stay in. A fifth shows wiring your own game: fire one line and it fills. WIRE IT UP with one line - fire the AchAdmin BindableEvent inside the server Script: Progress adds to a counter, Set writes one, Unlock awards a trophy, Reset clears a player. Add your own goals in one table. INCLUDED: server Script, client LocalScript, RemoteFunction, RemoteEvent, a Config folder (goal values, trophies per unlock, popup time, tick rate, stat name) and a HOW_TO_USE manual. Trophies show on the leaderboard - the count is a find-or-created IntValue; set StatName if that name clashes with a stat you already use. Session-only by design; a marked SAVE HOOK is where your own saving plugs in. No external services anywhere.
TypeModels
CreatorLukami_th ✓
Price$2.99
Rating0 upvotes
Contains scriptsYes
CategoryGameplay › Mechanics
Object typesInterface, UI
Instances2 script
Published2026-09-16
Updated2026-09-23
Roblox ID73805218234381
Last checked2026-09-24

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