Setting UI System
Model by ruralbob1178 ✓ · 0 upvotes
$4.99
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Settings Menu A tabbed settings menu for music/SFX volume, graphics quality, and rebindable keys. The server validates and saves every change; the client applies it live. Pre-built UI you re-skin in Studio. Features - Audio: music/SFX toggles and volume sliders driving SoundGroups - Graphics: quality dropdown and a Shadows toggle (Lighting.GlobalShadows) - Controls: rebindable keys with live remap and a simple input API - Persists per player; every setting and default is in one Config Works with your game - Route sounds to the Music/SFX SoundGroups - Bind actions with the Keybinds module - Read graphics quality from an attribute or change signal - Save with its own DataStore or your own system Requirements - Pure Roblox APIs, no dependencies or paid plugins - A DataStore or your own save system Setup Drag the folders into the matching services, route your sounds, bind your actions. Steps in the README.
| Type | Models |
|---|---|
| Creator | ruralbob1178 ✓ |
| Price | $4.99 |
| Rating | 0 upvotes |
| Contains scripts | Yes |
| Category | Gameplay › Utilities |
| Object types | Gear, Symbol |
| Instances | 2 decal, 3 script |
| Published | 2026-06-03 |
| Updated | 2026-06-04 |
| Roblox ID | 110794663628130 |
| Last checked | 2026-09-13 |