SaveData and Leaderstat System
Model by ruralbob1178 ✓ · 0 upvotes
$4.99
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Player Data Save System A production-ready save system on DataStoreService. Server-authoritative, with session locking, autosave, retries with backoff, and safe schema upgrades. Features - Session locking: data loads on one server at a time (no duplication or rollbacks); a crashed server's lock expires so another can take over - Never overwrites good data: failed loads kick or retry, never load defaults over a real save - Autosave on interval, on leave, and on shutdown - Schema migration: add a field to the Template and old saves get it automatically; numbered migrations for bigger changes - Leaderstats bridge: list saved fields to show + persist them (Cash included) - Clean API: GetData, a ready callback, safe read/update Requirements: pure Roblox APIs; published place with API access to save. Setup: drag one folder into ServerScriptService; read/write via DataService.
| Type | Models |
|---|---|
| Creator | ruralbob1178 ✓ |
| Price | $4.99 |
| Rating | 0 upvotes |
| Contains scripts | Yes |
| Category | Gameplay › Utilities |
| Object types | Icon, Graphic |
| Instances | 2 decal, 3 script |
| Published | 2026-06-04 |
| Updated | 2026-06-04 |
| Roblox ID | 115610127017346 |
| Last checked | 2026-09-17 |